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Jul. 10th, 2008

Vitriol

Amusing Game Quotes, Part 21

[ The PC is infiltrating the lair of a cult that's about to unleash a worlds-destroying monster. The lair is populated by members of a gang known as the Freakshow... but it sounds like some of the bad guys are having second thoughts....]

Mad Freak Gunner: You know...
Juicer Freak: What?
Mad Freak Gunner: Why do we keep falling into these patterns of self-destructive behavior?
Juicer Freak: True. Dude, I was so thinking the exact same thing. Maybe we should go back after this is over?

[This from a pair of guys who have metal bits surgically grafted to them, one of whom channels multi-megavolt-level electricity through himself.]

From: City of Villains

Jul. 1st, 2008

Vitriol

Amusing Game Quotes, Part 20

[ The two bad guys in this are Clockwork, in that they're little wind-up mechanical abominations who usually speak "mechanically." Examples of their normal lines, include: 'New Priority: Destroy Hero!' or 'Bzzt-click... acquiring target... clickclick' or the increasingly-popular 'NO TALK, VIOLENCE NOW!' (Apparently from the Aaron Stack School of Sexy Robot Diction.) The victim, of sorts, is Lucy Dreamtime, who makes her dreams and nightmares manifest in reality. This is dangerous, since she can't really control it, which is why she's usually on some kind of medication. Lucy has forgotten or been prevented from taking her meds. Let's listen in to their pre-trouncing conversation....]

Assembler Duke: "Dude, we're totally figments of her imagination.
Sprocket: What are you talking about? I'm real! Aren't I?
Lucy Dreamtime: This feels like a nightmare!
Sprocket: This is crazy. I'm real! I'll show you!
Assembler Duke: Being imaginary ain't so bad. Otherwise this would hurt a lot.
Lucy Dreamtime: Why can't I just wake up!

From: City of Heroes

Jun. 13th, 2008

dogsnake, gaming

Dear BSG Writers....

Dear Writers for Battlestar Galactica,

Please cut your characters a break. Seeing them in trainwreck after trainwreck, week after week, is not inducing sympathy for them, but rather a growing urge to put them out of their misery. Tearing their worlds apart is not character building. Okay? Thanks!

Cheers,
A Fan

Jun. 10th, 2008

Vitriol

Memories of Memes

Vectored from [info]gridlore

If you read this, if your eyes are passing over this right now, even if we don't speak often, please post a comment with a memory of you and me. It can be anything you want - good or bad. When you're finished, post this little paragraph on your blog and be surprised (or mortified) about what people remember about you.

Comments screened. Let me know if you'd prefer that your comment stay that way.

Jun. 9th, 2008

Vitriol

I Hate America?

So... apparently there are people out there who think that because I have the political beliefs I do -- generally liberal, all in all, with a few conservative elements here and there -- that I hate America.

I hated America when I served in the military?

I hate America for wanting the very best health care and support for the people of this nation?

I hate America for wanting an end to crappy politics and politicians who fleece the people for everything they can get their hands on?

I hate America for wanting an end to factionalism and divisiveness and "us-vs-them" social norms?

I hate America for wanting us to stop living in constant, artificial fear?

I hate America for wanting to hold accountable those who lied to the American people and the world?

I hate America for wanting us to be viewed as a great, noble, and honorable country?

I hate America for wanting to shuffle off this veneer of cynicism that has coated everything?

I hate America for wanting to put a stop to ignorance?

I hate America for daring to hope?

I hate America?

Go to Hell.

Apr. 12th, 2008

Vitriol

Okay....

To make up for my gaffe on the Orphaned Works Bill, I present to you.... the REAL Sumo Fighting! Apparently there's a whole series of these.

Pax

EDIT: Ooops, forgot to note that this was vectored from [info]ps238principal!

Apr. 11th, 2008

Vitriol

Something For Your Government

If you live or work in the US, then have a look at this, and then contact your Representative and Senator to prevent this bill from passing.

If the Orphaned Works Bill passes, then it's safe to say that it will have a chilling effect on anyone doing any sort of art -- visual, musical, or literary -- in this country.


Yeah, apparently this bill was proposed two years ago and has not been introduced since. You might want to keep it in mind, though; if we've learned anything, this sort of thing has a habit of coming back and eventually getting passed when nobody's looking.

Pax

Mar. 17th, 2008

Vitriol

'You kind of have to wonder!!'

http://www.viruscomix.com/page382.html

Feb. 24th, 2008

Vitriol

... Wait, What?

Okay, I think my surreal circuit's been overloaded. Bunny broke it.

As Kibo is my witness, I don't know how someone could come up with that.

Feb. 2nd, 2008

Vitriol

Fun Movie

Expendable is a lot of fun. Oh the plight of lackeys and minions!

Jan. 25th, 2008

Vitriol

Comics Review

Thought I would toss up some of the graphic material I've been reading lately, that some folks out there might be interested in!

First up, after the revelation that I'd never read Transmetropolitan before, well, when I posted about it, [info]yotogi strongly recommended Planetary. As I recall, [info]tamahori had also recommended it. It's a fascinating story and I wish there was more of it! As it is, Warren Ellis has said that issue 28 is going to be the last one, and it so far the fifth trade hasn't come out it. It's a great story, about a group of people who are basically 'cartographers of the strange.' If you look closely, you can see mentions, cameos, pastiches, and parodies of just about every major comic arc in Marvel and DC. But that's not the main point of it. Warren Ellis continues his theme of distrusting and disliking traditional superheroes; The world is basically run by a thinly-veiled form of the Fantastic Four, who hoard technological gifts from the rest of humanity. (It's interesting to note that in one of the more recent arcs of FF that Ellis is helping to write, it's been retconned that the FF have been giving a lot of amazing technological feats to the rest of humanity. Coincidence? Of course not!) They're basically trying to corner the market on the future of humanity. Planetary, the titular organization of 'wierdographers,' at first start to catalog, then actively fight the FF. There are some wonderful story arcs in here that span, and bridge, the pulps, the Golden and Silver Ages, and the modern comics era. The characters are interesting and fascinating and some of the storylines are are really good creative fodder.

Next up, a reboot of Challengers of the Unknown. Now, it was my understanding that the original CotU were basically similar to Planetary and X-Files and Torchwood: they were the people who went out to figure out what was going on and to see if it threatened humanity. Well, this reboot got weird. It blends the strong anti-plutocrat sentiment that's seeing something of a resurgence with a team of physiologically and emotionally engineered, well, killers. Killers who used to belong to the conspiracy before they somehow got their minds back. It's... not bad, but the art style is a little grainy and sketchy for me, and it wasn't really what I was expecting.

Back to some classics. Astro City: Confessions. Where almost anything by Warren Ellis will take a comic world and turn it upside down, Astro City is not so much a reinvention of the superheor genre as it is a rather humble re-approach to it. Themes of faith and religion and trust run strong in Confessions, and it's a classic -- and classical -- superhero tale. Like a lot of post-modern superhero stories, there are explorations of the conflicts between superhuman and normal-human society.

Not unlike Astro City but a lot grittier, there is The Authority. Now, I like the Authority characters, though I'm not fond of the Authority itself; I'm not entirely sure why. Although they do wonderful twists on superheroes. Even Midnighter is a rather nice departure from the usual angsty brooding loner, and his relationship with Apollo has a lot of sweet moments. It's also *consistent,* which is important. Things are sequential, not just arcs thrown together. My one quibble is that when the Authority takes over, and it all comes inevitably crashing down, it "wasn't really their fault," which is a bit of a copout to me. (For an example of how what the Authority did could get way out of control, without nearly as much organization or intent, see Greg Holkan's [nemesis]) One thing about Wildstorm comics, too: they aren't afraid of throwing big numbers, and their heroes tend to be very high powered. The Authority puts together some of the most powerful metanormals in the world. Of course things will need to be epic to have them get a challenge, but what I like is that it doesn't seem to be 'Doom of the Month,' but rather much more personal challenges.

Where to next... Ah, yes. Tell me if you've heard this one before: A well-respected lawman sees his beloved killed and is left for dead himself. He somehow comes back, begins to reap vengeance but then realizes that vengeance is not justice, and becomes a legend of heroism. Aside from the wife part, this could be the archetypical Lone Ranger. Put the wife in a fridge, and you get the Green Lantern. And now, toss in a unit of elite peacekeepers who do the killing, and you get Space Ghost. No, I am not kidding. Space Ghost. If you really want someone to take your childhood memories and run them through a wringer, this book is for you. Space Ghost when I was young was a touch hokey, but in general fun Hanna-Barberra cartoon fare. This is what [info]demiurgent would probably call a Category One retcon: it tells us a story that was never told before about Space Ghost, namely how he came to be a spacegoing superhero. However, while they don't show anything, there is a very stark 'woman in the refrigerator' moment when he learns his pregnant wife is killed. It makes Space Ghost into less of a hokey character and more into a spacegoing Batman, sans intense detective skills. It does introduce Zorak as one seriously scary mamajama, though. And the story isn't bad, the art is very good, and it's not a bad reimagining. It makes for a very interesting setting, too, fleshing it out very interestingly. But between a dead pregnant wife and a pair of orphans (No, there was no mention of Gleep, the Space Monkey!) there ust seemed to be a bit too much 'Convenient Victimization' going around. Plus, the rather cynical way that the chiefs of galactic law enforcement had the visible Peacekeepers, and the 'Eidolons,' who were the extraordinary agents who did the 'dirty work....' Well, that'd make a good examination, because we see it in a lot of other stories where there are extraordinary agents with powers above the law.

Finally, Wanted, which is going to be a movie soon. There is no way that Wanted could be made into a movie without serious rewriting because as it is, the protagonist is not one that any audience would want to be sympathetic with. In fact, Wesley Gibson, said protagonist, pokes a hole in the fourth wall, actively trying to poke the reader in the eye at the same time. Amidst all the cursing, sex, and violence, there is something of a message, which makes it kind of like an ultra-violent Fight Club. Gibson is not an antihero; in fact he is very much a villain. And not a villain like in Eve Forward's wonderful Villains by Neccessity, but an honest-to-gods, superheroes-killing supervillain. It's an interesting exploration of the question, what would one be willing to do, to have the power to do whatever you want without consequences. At the end of it, actually... I get the impression that the entire last chapter is 'faked,' as in, a puppet show for the reader, since it doesn't quite ring with the rest of the story. We'll see how the movie will be.

So, what have you folks been reading or watching that was particularly thought-proviking when it possibly wasn't meant to be? =)

Pax.

Jan. 13th, 2008

Vitriol

Meet The Newest Member....


Tasha is a 2 year old (or so) tortoiseshell who was a stray up until a few months ago. Right now she is somewhere in the house still exploring and getting to know the other cats here. She's quite inquisitive and fairly snuggly at times, though she's still working out her personal space!

I'm very glad I got her in particular. She's adapted well to the house, and so far the other cats seem to be dealing well with her. (Moril is alternatively grumpy old man and the pervy stalking old man, while she and Leo were playing 'tag' last night. All the cats have been 'fixed,' by the way.) She's a little excitable and tends to be shy for the time being. Mostly I hope that she finds this to be a good home.

Pax.

Dec. 30th, 2007

Ace Rimmer

For The Record

After watching The Ring I have discovered that I get really, really damn creeped out by the 'scary girl' schtick, that you see in a whole heck of a lot of Japanese horror films. I'm not sure why, but The Ring, Eyes, The Grudge, all make me want to crawl under the bed. This is partly why F.E.A.R. scared the bejebus out of me (and partly why I found the ending to Extraction Point rather satisfying) and to a lesser extent Prey. So when I get a dream of some kind, involving a little creepy girl who disappears and reappears at will, always when you're not looking at her, trying to kill me dead, then I got understandably a bit freaked. However....

After the fifth time trying to kill her in my dream before she killed me, and she's still bouncing around like an evil version of Dora the Explorer, it's really interesting how quickly fear turns into an emotion that can best be summed up as, 'My name is Ash. I work in Housewares.' At that point I was wondering where I could get a nuke to get rid of her. Because, of course, if at first you don't succeed, make a bigger bomb.

Conquering Your Nightmares With High Explosives Since 2007. You can't make this stuff up.

Dec. 28th, 2007

dogsnake, gaming

Observations From Gate 17

Jon, the Local Man of Some Curiosity But Not Quite Mystery, here at lovely Newark Liberty Int'l Airport with a DidjaKnow?(tm) moment.

DidjaKnow?(tm)...

o that United has replaced a good percentage of their ticketing counter people with ATM-style machines? (No bonus points for guessing if Diebold made 'em.)
o that United now charges for in-flight meals?
o that the airport has flights at all hours, but if you want a cup of java or even just plain bottled water and a stale croissant, you need to wait until about 5:30AM?
o that United now charges you for the priviledge of the 5 extra inches that sitting in a seat next to an emergency exit gives?
o that there is something called a "CerealBar" in the terminal? No joke, they sell cereal and milk. Probably bowls and spoons, too, I hope. The Tick was unavailable for comment.

DidkaKnow?(tm) is a trademark of Adam Warren. Maybe. He came up with it first, at any rate.

This post marks the first use of the DOGSNAKE! pic, for things that are just plain whackado beyond mortal ken.

Dec. 19th, 2007

Blogging

Gonzo Recursion: Transmetropolitan

Lately I had the chance to read the first three trade paperbacks of Warren Ellis's Transmetropolitan, It's one of those watershed titles that has made a huge mark in comics, which includes Dark Knight Returns and Watchmen. I'll make a cut here for folks who aren't interested.

Read more... )Pax.

Dec. 7th, 2007

Awesome

Squee!

SNOW!

Nov. 22nd, 2007

Vitriol

Random MMO Question....

I'm curious about something here, mostly about behavior in online communities. I'd like to open a discussion about this.

Here's the situation: You're in an online community/game. You enjoy it, but the 'general' channel of the chat channel for the server is frequently filled with people who show a low maturity level, using offensive language that seems to threaten to overload the profanity filter, trash-talking, being obnoxious, and who still think 'your mom' jokes can be funny. You can stay quiet, but this is starting to ruin your enjoyment of the game. You can put the worst offenders on an ignore/gag list and never hear from them again but that doesn't solve anything for the community. You can turn off the channel, but again, that doesn't solve anything for the community, and besides, there are still lots of people who are worth talking to and helping out. Telling the offenders to behave just has them level their 'guns' at you and they keep going on.

So, what do you do in a situation like this? What's your plan of attack, if any, and how do you handle the situation to make it more comfortable for the largest number of (sane, sensible) people?

Nov. 15th, 2007

The Anger Sphere

Missing Stuff

So nine months after I move here, I discover that I do seem to indeed be missing boxes and Stuff from the move. At least one box of books, which had large-format art books in it and all my LARP books in it but for one, most of which one probably can't find anymore. This is mildly frustrating and irritating, since I know that these books were either repacked or brought with me. Most likely repacked.

Then again, the garage is such a mess right now and my stuff scattered all over that I'd be hard-pressed to tell you exactly where things are. They might still be there, somewhere, but until I get my own place and unpack, Heavens know where the books I'm missing might be.

Pax

Oct. 29th, 2007

The Anger Sphere

Unacceptable

The US State Department promised immunity to Blackwater mercenaries following the incident in which they killed Iraqi civilians.

Man, the mercenaries of the 60's, 70's and 80's only WISH they could get support like this from their employer....

Oct. 24th, 2007

Vitriol

Game Reviews

So, thought I would distract myself and give you some good old fashioned shorty game reviews. There aren't many spoilers here, I think.

First up, Portal. This is probably one of the most enjoyable first-person games I've played in a while. No combat (well, not really), no guns whipped here and there, just good old fashioned puzzle solving. And one of the most fun and best-written mad computers I've ever seen. Plus, the gun turrets are absolutely adorable. Yes, the turrets are. They have this sweet little innocent voice even when they're trying to kill you.

Next, F.E.A.R. - Extraction Point. A sequel/expansion pack to F.E.A.R. from about a year ago, Extraction Point is you getting out of the mess left behind in the first game. It still has creepy twitchy moments, but it's actually much better than the first. Plus, it has a really very nice climax, if a bit cryptic. It's unfortunately very linear.

Then, in contrast, we have Clive Barker's Jericho. Where F.E.A.R. is terror, Jericho is horror, and it makes no bones about it. There's a lot of blood and gore, there's pretty horrific creatures and beasts. At the same time, it's not scary, so I can play it at night. It also has an intriguing storyline, based off of oddball interpretations of Gnostic and Kabbalistic beliefs. (So yeah, it caught my attention.) Still, this is an extremely mature game in that there's a lot of cussing, a lot of crappy humor, and a lot of blood and gore. But that's Clive Barker for you. It reminds me a bit of Prey. It is extremely linear, though, which is a downside.

Half Life 2: Episode 2. Continued excellent writing, characters with depth, and an intriguing storyline, it nevertheless left me kind of cold. It was more of the same. Maybe Episode 3 will be different -- at least, it should be, considering what's happening in it. The Source engine, while excellent, is starting to show some signs of age, though.

So, what games have you been playing lately?

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